Cooking Pot

The Cooking Pot is a structure in Dark Deeds. The cooking pot is required to utilise the cooking mechanic in Dark Deeds. The prerequisite to build a cooking pot is to build a Campfire. The cooking pot is built via your main farmer. The cost to build a cooking pot is 50 Gold. Only one cooking pot can exist at one time (per player).

The cooking pot is a unique structure in that it has two inventory slots. These two inventory slots are used for the cooking mechanic. It is utilised by dropping two herbs/fungus's into the structure which then creates an item of value. Different combinations of herbs and fungi will provide different items. Each item will generally provide a benefit of sorts, with some item's benefits outweighing others. As such, it is important to mix the correct items.

Building Stats

 * Cost: 50 Gold
 * Prerequisite: Campfire
 * Health Points: 50 HP
 * Armor: 5 (Fortified)
 * Provides 5 Food

Icthus Herb

 * *AOE stands for Area of Effect - Will affect an area around the user or a designated area.
 * **Wand of Negation is exclusive to Redux version of Dark Deeds. In previous versions, the combination to make Wand of Negation would make Mist of Protection instead.

Tips

 * You do not have to fully build the cooking pot to utilise the cooking mechanic.
 * Frequent use of the cooking pot may be the difference of if your farmer can survive from an evil attack or your army overpowering the evil.
 * Some herbs/fungus's are much rarer than others which makes their combined items that much more powerful.
 * Every item created from the Cooking Pot can be sold to a shop for 50 Gold. This is a viable way (early-game) to get gold income consistently.
 * If you are simply selling crafted items for gold income, ensure that you don't craft two Red Mushrooms as their net worth is 60 Gold if sold separately (as opposed to 50 Gold if mixed together and sold).

Credits

 * Credit goes to ZXGOSU for creating initial list.