Militia

Militia is the starter melee unit.

Footman
Requirements : 100 Gold 2 Food and a Warehouse

Front line unit

HP 420, DMG 17-18, Heavy Armor 4

Upgrades
Stagger - Requirements : 200 Wood and Armory Adds a 20% chance to greatly slow enemies on hit for a brief second.

Combat Influence - Increases this unit's attack damage by 30% Requires the Warlord farmer Hero.

Spear Thrower
Requirements : 100 Gold 10 Wood 2 Food and a Warehouse

Ranged attack and Siege vs Buildings

HP 320, DMG 17-20/17-20, Heavy Armor 3

Upgrades
Ensnare - Allows Spear Throwers to throw nets over enemy units to impede them. Also makes them run faster.

200 Wood

Burning Oil - Causes buildings to take damage over time, buildings that are currently taking damage from Burning Oil cannot be repaired.

400 Wood

Hunting Influence - Increases this unit's movement and attack speed by 10%

Requires the Arcane Mage farmer Hero.

Priest
Requirements : 80 Gold 10 Wood 1 Food and a Library

HP 270, MP 200, DMG 10-11(Magic), Unarmored 0

Spells
Heal - Heals a target friendly non-mechanical wounded unit for 25 HP

Dispel - Removes all buffs from units in a target area. The burst of light deals 200 damage to summoned skeletons, vampires, and spirits.

Inner Fire - Increases a target friendly unit's damage by 10% and armor by 5.

Feedback - Attacks destroy 5 mana per hit. The mana combusts dealing extra damamge equal to the mana destroyed.

Healing Influence - Increases this unit's mana regeneration by 1 and reduces the damage taken from magic and Spells attacks by 30%.

Requires the Paladin farmer Hero.

Upgrades
Adept Priest Training - 295 HP 300 MP DMG 12-15

Unlocks Dispel

200 Wood

Master Priest Training - 320 HP 400 MP DMG 14-19

Unlocks Inner Fire

300 Wood

Knight
Requirements : 300 Gold 60 Wood 4 Food and an Armory

Has two inventory slots

Increases HP to 850

Spells
Bash - Gives a 15% chance that an attack will do 25 bonus damage and stun an opponant for 2 seconds.

Divine Shield - Gives the Knight an impenetrable shield, protecting it from all damage and spells for 10 seconds.

Command Aura - Gives extra damage to the attacks of nearby friendly units.

Titan Influence

Upgrades
Divine Shield

300 Wood

Elite Knight Training - Increases max HP of Knight by 200 and gives him the Command Aura.

100 Gold 300 Wood

Tips

 * Spare units around your base could be good for a blocking scenario.